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Alehnblivion

An apparently evident CTD reason

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Dear Skyrim gamers,

my name is Din Therizin IV, I’m an argonian… :)

Ok, joking aside, I am writing this post in search for help. I know that reading this kind of thread could be boring, so I’ll try to be short.

My Skyrim is modded, but not heavily, and I don’t have any official DLC installed. I’ve followed Gopher’s videos for modding, and I think nothing went wrong during the installation phase. My character is “old” (many hours of gaming; last save is number 1960), and every mod has been installed on a pre-existing game situation (my saves have progressively acquired new mod contents), but there are not orphan scripts caused by mod removal. After the installation of my last mod, I was able to play without any problems for months. Then, I abandoned Skyrim to do something else and, an year later, I started to play the game with my character again, experiencing, unfortunately, many CTDs not present before. My hardware didn’t change, during the interruption phase, and I didn’t install new mods.

The game seems to crash in specific areas where patrols appear (Stormcloaks and Imperials) or are nearby (the mod is Immersive Patrols, and it had never given me problems). If you load a save in which the character is near the CTD area, it is very probable that the game will crash in proximity of that area; but if, for some reasons, you have success in bypassing the CTD, do a couple of quests and then return to the critical area, it seems not affected anymore by the crash issue.

When my game sessions begun to be problematic, I did three main things: fixing the memory limit of the game (with SSME), cleaning UPDATE.esm with TESVEdit and purifying my saves with SGSC.

No success.

Papyrus says: "Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type".

Script involved: "_WetColdBreathActor.psc"

Involved mod: Wet & Cold.

What does it mean?

Any suggestion?

Thanks.

Edited by Alehnblivion

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it seems wet and cold is not playing nice with immersive patrols, this is what is causing your boggle, wet n cold is trying to add the breath fog to all the patrol members and its not happening and thats where your crash is coming from. my best guess as these mods usually work well together is memory issue, too many npc,s in the same space and the script trying to work on them all, Sh*t itself
4gb patch?

 

Edited by Slushy_Bucket

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Thank you very much for your help, Slushy_Bucket.

 

What you say makes perfect sense to me.

 

The only strange thing is that, only a few months ago, Immersive Patrols didn’t give me problems with Wet & Cold.

 

As memory fix is concerned, I just used SSME: there’s an archive, which contains d3dx9_42.dll and ssme.ini. You basically edit the ini (choosing 512 MB for the first cell) and you’re done.

 

Today’s test was very useful:

 

1) I loaded my save after deactivating Wet & Cold à No CTD occurred during the battle Imperials vs Stormcloaks;

 

2) I loaded my save after reactivating Wet & Cold à a CTD occurred during the battle Imperials vs Stormcloaks;

 

3) I loaded my save after replacing the old Wet & Cold with a new version of it à No CTD occurred during the battle Imperials vs Stormcloaks.

 

I hope everything is solved now. But I’ll keep you updated.

 

P.S.: I’d like to know if my way of updating the mod was correct. The steps were: 1) Deactivating the old one via Mod Manager; 2) Entering the game, loading my save and then creating a new save; 3) Activating the new Wet & Cold with NMM; 4) Loading the new save; 5) Saving again. Just one problem: I didn’t enter a house or a inn as the author suggests.

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Saving in a house or inn restricts the amount of info being saved and helps produce a clean save. I always enter a house that has not been modified by any mods I am running to do this. However... It is only a precaution and since everything is now working I would not worry about it.

Edited by Cryzeteur

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Oh no: too late :(:D

After activating the new version of Wet & Cold, I've just loaded a save in which Wet and Cold was absent and then saved in a new slot (when the character was on his horse). I've also "purified" this new save by removing orphan scripts with a software.

What should I do now? Should I deactivate the new Wet and Cold, reload the save deprived of Wet and Cold, etc., or is there anything I can do without deactivating?

 

 

Edited by Alehnblivion

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Update.

Unfortunately, another crash, this time not related to Wet and Cold:

Script = defaultSetEnableStateOnResetLinkedRef.psc

Error = Cannot call isDisabled() on a None object, aborting function call.

Update of the update:

CTD when fighting against an assassin near Solitude. Different error message. Wet and Cold again not involved.

These three kinds of errors seem to share a principle: there's something that a script can't call.

I'm desperate: I care about my character and my progress. The idea that my saves are corrupted scares me.

 

 

 

 

 

 

Edited by Alehnblivion

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My load order, made by Loot:

- Skyrim.esm
- Update.esm
- SkyUI.esp
- Realistic Lighting Overhaul - Major City Interiors.esp
- TakeNotes.esp
- Footprints. esp
- High Level Enemies.esp
- iHUD.esp
- (unchecked) Realistic Lighting Overhaul - Major City Exteriors.esp
- (unchecked) RLO - Major City Exteriors - No Guard Torches.esp
- WetandCold.esp
- Convenient Horses.esp
- SeeYouSleepByMadmole.esp
- SkyrimURWL.esp
- Realistic Lighting Overhaul - Dungeons.esp
- Cloaks.esp
- 1nivWICCloaks.esp
- 1nivWICSkyCloaksPatch.esp
- Immersive Patrols II.esp
- Chesko_Frostfall.esp
- WATER Plants.esp
- RealisticNeedsandDiseases.esp
- WATER.esp
- RND_AnimalLoot.esp
- RND_USKP-Patch.esp
- Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp
- SplashofRain.esp

 

P.S.: At the following link you can download the bottom part of the Papyrus related to my last crash (I haven't uploaded directly here because the image would have been too small):

https://we.tl/RhjEDs8leq

 

 

 

 

Edited by Alehnblivion

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Guys, since my mods have always worked perfectly and the only dynamic thing is Steam, I suspect it is involved.

When I returned to Skyrim after a period of stop, I noticed, in my Steam page, that there was a check mark in "High Resolution Texture Pack", which is something I had always avoided because of its relation with purple textures and performance loss. It is like Steam had installed this pack without my permission.

Then I removed the check mark, but what if this thing I've done is not sufficient to remove the High Texture Pack?

I've noticed purple textures again and, in general, my PC seems less proficient than before in running Skyrim. Maybe all my crashes depend on a general performance loss (the game is less fluid, also).

Do you know where I can find High Texture Things in my Skyrim folder, so that I remove them? Thanks.

P.S.: Sorry for my English: I'm Italian.

 

Update:

Just loaded a save created in 2014 (when I was happy about my game): a CTD occurred.

 

Final considerations (please, read carefully):

The following observations make me think the problem is not in my recent saves and not in my mods/load order:

1) In 2014 I had the same pc, the same mods, the same load order, the same character and the game was fluid and well functioning; also, this morning I observed a crash after loading a save from 2014!

2) Adding or removing memory fixing tools like "ssme" or "Crash Fixes" makes no difference;

3) Adding or removing the old version of Wet & Cold makes no difference;

4) Adding or removing the old version of Wet & Cold makes no difference;

5) Tweaking or not "Skirim.ini" or "SKSE.ini" makes no difference;

6) Lowering or increasing graphical settings makes no difference;

7) Loading a save that has been cleaned or loading an uncleaned save makes no difference;

8') Having a "pure" or "impure" Update.esm makes no difference (it seems everything but benefical).

Edited by Alehnblivion

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I've tried your procedure Ilja. Thank you very much.
Unfortunately, it doesn't solve my problem.

Right before my CTDs, I have the feeling that my pc is suffering from not being able to handle all the things happening in game. It is like it had reduced its performance.

But it's strange, because with the same game, the same settings, the same mods and the same load order, I've always played fluently without problems. Now it crashes even with old saves that have never given me issues.

Slushy_Bucket, I didn't.

 

Edited by Alehnblivion

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Only thing i can contribute, especially with @Iljachiming in (much more expertise than I) is any time I do a clean install, I back up game saves elsewhere and completely delete the game folder in steam. Maybe overkill, but if I'm doing a clean install, that folder has to be open-heart-surgery clean. 

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Update:

I've uninstalled Skyrim (it was on "C"; IMPORTANT = My game is not the Special Edition one), then re-downloaded and re-installed it via Steam on a different hard disk ("F").

Then I've given the new "Skyrim" folder the name "NewSkyrim", and pasted my old "Skyrim" folder to "common", in order for it to become the one used by my system for gaming.

After that, I've told NMM that "Skyrim" was on "F", and used Loot to place my mods in their usual order. Final result: my dear, modded, old Skyrim (the one which had always worked), has started a new life on "F".

Problem: I've then launched the game and... usual CTD!

I have a new suspect: Steam has changed something and now my modded game doesn't work anymore (probably my SKSE is not compatible anymore).

 

Edited by Alehnblivion

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Important update:

 

If you have followed my journey through this beautiful CTD adventure, you'll be glad to learn another piece of the puzzle: using a Vanilla Skyrim folder with my new installation on "F" prevents CTDs, when a new character is used (starting a new game); using my old Skyrim folder with my new installation on "F" makes the game crash, when I load my saves.

 

Recap:

 

Old installation ( C: ) / Old modded Skyrim folder = Perfectly fine, when playing with my argonian character in 2015; CTDs, when playing now, with the same pc, the same mods, the same load order, the same argonian character, new (2017) saves AND old (2015) saves (memory patches, reinstallation of the same mods, starting a new game with a new character, etc, haven't prevented CTDs).

 

New installation ( F: ) / Old modded Skyrim folder (same, old folder used thanks to the famous trick of changing folder names appropriately) = CTDs when playing with a 2017 save (other saves not tried yet).

 

New installation ( F: ) / Vanilla (unmodded) Skyrim folder = No CTD, when playing with a new character (new game); immediate CTD when loading saves of my argonian character (these saves are unsupported, because all my mods are of course absent in the new folder).

 

Final hypothesis:

 

- New conflict between my hardware and one or more mods;

- Something wrong inside the Old modded Skyrim folder.

Edited by Alehnblivion

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Sorry for being absent. I have had a massive troublesome week, so I have only been using Discord and Steam. I promise to check this forum more often for now on.

If save would be actually corrupted then game would inform about it. Skyrim does detect corrupted save files and give the alarm, if you try to load such file.

What comes to SKSE, nothing has been changed. I did notice that you may have conflicting memory tweaks. SKSE memory tweak in skse.ini replaces old ones. Using multiply tweaks can cause CTDs. Another thing that I did not catch is if you are using ENBoost?

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Thank you very much Ilja!

Problem solved. I had xp, and the way to fix this CTD issue was installing Windows 7 and reinstalling Skyrim. Now the game is running faster with my usual mods and my argonian is happy to live his adventures.

Edited by Alehnblivion

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