Jump to content
Gopher's Minions

Search the Community

Showing results for tags 'witcher'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • News, Announcements, and General Site Information
    • Website Questions and Support
    • Website Feedback and Suggestions
    • Introductions
    • Gopher's Vids and Gopher's Vids Live
  • Community
    • General Community Information
    • Community Creations
    • Games
    • Off-Topic Chat
  • Role-Playing
    • Tabletop Role Playing Games
    • How to Play: Play-By-Post Roleplaying Games
    • Universes

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Twitter


Gtalk


Facebook


Location


Interests


Steam


Xbox Live


PlayStation Network


Xbox Live

Found 7 results

  1. Hey all This is my 1st post & sorry if it is in the wrong place. I'm an ex-event organizer (had to stop because of my illness), I used to run events for Cards games like Magic the Gathering, Pokmon, Yu-Gi-Oh, Eve: Card Game, City of heroes, CF:Vanguard & so many more & I was wondering after Gwent comes out would other Minions be interested in joining in a Tournament of Gwent (looking at about 1-2months after Gwent is out so people who haven't played it to learn the rules & get a feel for the game (& for myself to see how the game is set up) Things I'm looking to do for the Gwent Tournament: see if I can get some prizes sorted out (this is not guaranteed but will try my hardest) Aiming to run this event from start to finished (depends on the amount of Minions joining) 4weeks. Looking to post Rounds up on here or somewhere easier. Get Gopher to play or allow me to uses his Name within the Event. Couple more things I want to set up but want to see how much interest this will get 1st. The below link is a sign-up page but i'm using it to see how many people are interested in the idea http://challonge.com/tournaments/signup/sJdBrCGiz6
  2. So just a crazy idea i had for some new merch. Between Premiere and a few resources for other projects i realized i could make some pretty fancy DVD box sets and got to wondering how cool would it be to pop a dvd out of a case slip it into the set top box and watch a season of Gopher's lets play, no internet connection required. I dunno just a crazy idea i thought i'd throw out there for our Dark Lord
  3. Apparently it's been 10 years since the release of The Witcher (1). CDPR put out a video in honor of its anniversary. CD Project Red continue to do things right. They continue to stand out.
  4. Hello everyone!I finally got around to starting my first playthrough of Witcher 3.First thing after changing all the in game options to my liking I started modding the game.I installed couple of mods:ShortHairGeralt,GILL_FD and BetterIcons.After I installed those mods,I maked sure they were working and they were,without any problems.Then I wanted to install a mod by Gopher called immersive HUD,I followed all the instructions and I couldn't get it to work.Each time I would start the game I would get a script compiling error and the game wouldn't start.I googled the problem in hope of finding a fix.I found 2 "solutions" and of course I tried both of them,1.was to delete the "hacks" folder in the installation folder of Witcher 3 and 2.was to create telemetykeyword.ws file.Nothing worked,so this is my last effort.I really hope someone can help me with this. This is the error messege I get every time I run the game with immersiveHUD installed: Error [content0]game\quests\quest_function.ws(1368): Function 'SetSoundClueEventNames' does not take 4 param(s) Error [modimmersivehud]game\gameplay\focus\focus.ws(200): Could not find function 'Log' Error [modimmersivehud]game\gameplay\focus\focus.ws(254): Could not find function 'Log' Warning [content0]engine\environment.ws(25): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(27): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(9): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
  5. So I noticed while browsing the forums, that there are Mod subsections to some of the games (namely Bethesda titles) in the Games section of the forum. Better demonstrated with a picture so everyone knows what I'm talking about. ^ That is what I meant, you can see the "Mods" and "Mod Development" subsections for those. Now my request would be to add such a subsection to the Witcher sub-forum for any minions (such as myself) who mod the game extensively, be they users or developers. That part, if added may get more use than the main sub-forum and it would help distinguish mod posts from story and / or lore discussions or what have you. I, for one, would definitely use it to keep sort of a contribution page for the mod I'm developing where the community could enhance it with ideas which they may want added to the game, be they new mechanics, new stats or whatever else they may think about. It would also provide a better place where people could get modding help or suggest / review already existing mods. I like the community because it's mature and friendly, so such discussions would be very beneficial to everyone who plays. I just registered to the site the other day, but I've been a member of the community since just before the first Skyrim mod review when Gopher started them and the Twitch one since he first streamed, so I know the people here are not fans of drama, but of friendly and beneficial discussion. Not sure how others see it, but I think it would be a worthy addition (this isn't a complaint either, more of a suggestion because I love the design of the site overall).
  6. I noticed a similar thread on FO4 and thought it was an interesting topic. Geralt seems to go out of his way to kill people, primarily for loot. If he wants Superior Griffin gear and it happens to be in bandit camp, cave, village, or whatever, he wanders in the just kills whomever gets in his way. I wonder if he looks at it this way or not? I realize the game mechanics makes all these things hostile anyway, but the better question might be asked, "should Geralt even go there if he knows the location is occupied?" There should be an option of talking first before drawing your sword.
×
×
  • Create New...