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  1. Hi all. New to the forums, though I've watched Gopher's stuff for a few years now. I was wondering, has he ever done a video that goes in depth about his current editing process, specifically about how he handles audio and audio levels? I know a quality mic has a lot to do with overall quality of sound, but I'm talking more about how he integrates his mic and game sound? For example, I've been rewatching the last few episodes of the Far Harbor playthrough recently and both sets of sound come through so clearly without overpowering the other. Is he really just using audio ducking or is there something more to it? If he's made a tutorial or something, and I have just missed it somehow, I'd really appreciate a link. Gopher's sound balance is just really on point and I'd love to learn how to emulate it.
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