But wouldn't offering exclusive mods bring more Minions to the forums and even get more people interested in joining? As far as my mods go, the idea isn't to get opinions on my work. On the contrary. This idea is give other modders a place to donate a small mod if they choose, or get some feedback on early versions they've created. Maybe there's a few budding Minion modders just starting out, afraid to release their mods on a large scale, thinking they might get ridiculed or trolled. Here they can get constructive criticism and ideas. Support from the community, so to speak.
Another reason to post mods here: in my case I made an add-on to another author's mod. It was a FalloutNV mod that ironically, Gopher uses in his playthru. Ha! But me and the original mod author had a disagreement. So I decided not to release my add-on. Now that mod is gathering dust on my hard drive.
Something else to add. A side benefit could be a sharing of knowledge, tips and tricks. Maybe a link to handy modding tools.
As far as unfinished and unpolished, like I stated above, I've been a modding a long time. A modder doesn't get a good reputation by producing broken crap. I take a great deal of pride in the mods I make public and I am my own worst critic. I don't post untested rubbish.
I recently started my second play-through of Witcher 2 and remembered some things that bothered me the first time. So I have fixed some of them to suit me. So far I have created three Witcher 2 mods, one was posted to the Nexus recently, another is still being play tested and the other, "pipped dice" was the one I was planning to donate here once I get the textures the way I want them.
Mod On Minions!