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Gopher's Minions


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Tirius last won the day on May 16 2019

Tirius had the most liked content!

About Tirius

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    Sacrificed Minion
  • Birthday 09/15/1982

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    I don't use this.
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    Heavens, that takes me back.
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    I am not that fancy.
  • ICQ
    I have IQ. C what I did there?
  • Yahoo
    No unless you're a Trekkie. (PM me)
  • Jabber
    It's rude to poke people.
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    I am too long-winded for this. Seriously, you can't say anything if you can only use 140 chara...
  • Gtalk
    I have no idea what this is.
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    Not unless you already know me. And possibly not even then.

Profile Information

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    Utrecht, Netherlands
  • Interests
    Minecraft, The Elder Scrolls
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  • Xbox Live
    See above.

Recent Profile Visitors

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  1. [update 6] Forum map It's been a year since the last update, a period of relatively few changes as most of the major builds had been connected already. The updated map now includes 4 new major sections of road: an extension of the Great South road (yellow) to Xanthir's Snowflake in the far southwest; extensions to the green and pink roads, forming an eastward connection to the Northeast Passage road in the north of the map; extensions to the Woods Road on either end; in the east, this now connects to the Great East road at East's End; in the west, it now connects to the
  2. It's october, and we have another update to the map. Well, maps plural. [update 5] Forum map First, the detailed map found here on the forum has been updated yet again (link in the first post of this topic). A few minor updates, including improvements around the Xroads area aside, there are 2 major road additions: Atheos has completed the section of the Great West road between In Fiore and Peabody Estate, connecting Gransys and 3 Villages. On the other side of the server, Z_Blackblue has extended the Northeast Bypass (blue) road all the way to the northeast corner near the world border.
  3. ^^ Though past events have taught us that the forums are an easier place to use for storing useful information you might need later.
  4. The fun part of this project, is that it is always there if you don't have an inspiration to build on your own area, and it's a great incentive to go out and expore the server. Also, this entire affair would be nothing without Z_Blackblue and Atheos, who are responsible for 90% of the actual road building. 😉
  5. Time for the summer update, included in the first post of this topic and below for the recap. [update 4] August 2019, and we have the summer update for the map. We've added one more road to the map in the form of the Northeast Passage Road (blue), which runs from near the World Tree towards Garsenn and It4edda's builds near the far edges of the map. Anyone looking for a place to settle will find lots of open terrain along this path, and a variety of biomes including the northeast mesa. Extensions to the existing roads have been made as well, with the following major changes:
  6. The server is still on 1.12.2, but Minecraft itself updated its launcher recently, which may make things difficult to find. In the launcher, there should be a tab called Installations. You'll need to select or create a new installation for 1.12.2. When creating a new one, select the option 'New' and in the window that follows, make sure to select 1.12.2. in the Version field. I hope this helps, if not please let us know.
  7. Hello fang, and welcome aboard. As someone who returned to ESO this year after finding some people among the minions to play with, I've found this community oodles of fun and terrible for going to bed on time. So be warned. 😄
  8. Your quarterly map update has been added to the first post of this topic, including a new map image. [update 3] April 2019, and here's the spring update to the map. Along with general cleaning and checking, the major updates include the Woods Road, which runs parallel to the Great East but further north and through more empty land, and the extension of the network in the southwest corner to Port Smarrow and Mt. Mystery, and in the west to In Fiore, Daalio's new build. New and expanded builds have been added to existing roads in the form of Brin's Italian-inspired town Simonini on the Grea
  9. Dom returns to visit the completed project - thx again for featuring it :
  10. I have always firmly believed, that we are better off working together than we are apart. However, I have begun to lose faith, not in that sentiment, but in the willingness and ability of the people who are supposed to make that happen. It is a small comfort to know my own country did not support this. Policy not being what I want, I can live with. Policy being made by people not understanding what they are doing, is inexcusable.
  11. From what I have heard here in the Netherlands, the news mainly focuses on the "copyright holders" vs "fair use" side of things. I've not seen the impact on the smaller creative channels mentioned at all. The fact that one of the headlines called it 'the anti-meme law' probably didn't do us any favors and downplays the importance of the subject. Thankfully, several Dutch MEP's are opposed to it, but this is not true for all, especially the more conservative parties.
  12. While I have yet to really look into this, I have heard several of the Hermitcraft players talk quite positively about this in their videos, though with the caveat that it might be a long time away yet. Let's hope so... I am at my limit with games already!
  13. The road project proved my savior when I got builders fatigue last year, it was great for wanting to play, yet not feeling very creative. Here's a map link for the road as Atheos drew it around Mystmarsh, you can easily spot it on the dynamap here.
  14. ^^ No worries, yours was not the first claim where we had to ring the bell. Atheos has drawn a road around Mystmarsh atm, along what used to be the path to the Loba clan's area - this was unclaimed land. Plz feel free to change things if you want to, I'll try and get a local map up once I get home tonight. I would like to add a waystation somewhere, but there is no rush with that. Once past Mystmarsh, the road now runs to Salsa's claim, and then further north. Z mentioned having connected the route to Portside yesterday. I haven't looked at the side road to Ironwood yet.
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