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Gopher's Minions

Krikkeee

Minion
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Krikkeee last won the day on July 17

Krikkeee had the most liked content!

About Krikkeee

  • Rank
    Well-Known Minion
  • Birthday 06/16/1995

Profile Information

  • Gender
    Male
  • Location
    Belgium, Antwerp
  • Steam
    cvandeneynde
  • PlayStation Network
    The-Krikkeee

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  1. Krikkeee

    Current state of Minionland

    The server only works with the "Java-edition" (version 1.12.2), the new Win10 "Bedrock-edition" wont work and (probably) never will. The two editions just aren't compatible and the java edition still is more customizable with mods and plugins of which especially the latter are necessary for the server. Hopefully one day they make it so that you can at least transfer worlds from one edition to the other, since the "Bedrock-edition" is said to be a lot more stable and performance friendly (and allows for multi-platform compatibility).
  2. Krikkeee

    Nether highway/ SS map

    Map version 4.3 is here with: darker background in an effort to make certain colours more readable (mostly the yellow from the east line), subject to change part 1 of the South line the purle line connecting to major builds like Sucrose shore, Boom Caverns, New Mistral, Miniopoly... a first effort at distance markers to try and give a sense of scale to the map. Beware, these only really give an idea of where the accesway to a portal connects to the highway's, not the portal location itself especially when these portals are far out.
  3. Krikkeee

    Nether highway/ SS map

    north line redrawn and far north line added
  4. Krikkeee

    Nether highway/ SS map

    Thought so, it was just an idea to help new players, but maybe a small map from spawn to gopher/lavatower and X-roads/ larry's/ the worldtree + MTC would be enough for them. I think those locations probably bundle the most important early game needs into a relatively small area. Then again these are all major places with there own netherportals so they will all be listed in the nethermap.
  5. Krikkeee

    Nether highway/ SS map

    @Tirius sort of wondering if we could change this tread into a full road map collection for overworld and nether, bundeling all maps in one easy to find location/tread, but I have no idea how many other overworld roadmaps exist apart from the east road. And I guess nobody really wants to make a full overworld roadmap which is probably even more complicated than the nether.
  6. Krikkeee

    Nether highway/ SS map

    An effort to map the Nether highway's/ SS (and outher ring) now that they are close to being done. Be aware that this map is not to scale (especially the north line which will be redrawn soon). I hope that this may help you on your travels through Minionland. - Thanks to Tirius and his amazing maps for the idea. Progress tracker West line done north line redrawing in progress south line mapping in progress (thanks Tirius) The Map Old Versions: https://imgur.com/a/k8QkCgo
  7. Krikkeee

    Parrots in concrete shoes!

    With the 1.12.2 test server, it might be time to test those custom advancements even though I haven't looked at them in a (really) long time. However it might be a bit to soon and possibly interefere with pinpointing bug's at this point in the update process.
  8. Krikkeee

    Minionland builds and farms database

    That's kinda what I meant with community but maybe that should become a separate thing surpassing those districts. Anyway thanks for the contribution and those other builds may surely be added if you want to.
  9. This is an effort to catalogue all (interesting) builds that can be found on the server, to make things a little bit easier I divided minionland into 4 districts: NE, NW, SE, SW. For each of those districts the builds will be categorized into build types including but not limited to: house, city, community, monument… Community: mobfarms, traders... have there own cathegory so that they are easy to look up. When you add a build please use the following template (red text are required fields): build name builders coords x: y: z: direction Nether SS line, a certain known road... progress description pictures/ video dynamap visited by Gopher yes/ no By including whether or not Gopher has already visited the place, this list might one day be used as a checklist of sorts when he decides to visit Minionland again. The catalogue itself can be found and eddited here because that seemed like easiest option to make it as accesible as possible: https://docs.google.com/document/d/1Tg3oSav0BRN2ngagbsW8MncREdLBVWZILmvHV7_alfo/edit?usp=sharing I hope this can help you on your travels to discover what minionland has to offer. EDIT: if you want, you can even add a prefered texturepack...
  10. Krikkeee

    The Nether SS upgrade (ghast-protection and rails)

    Part 1 of the outer Nether SS ring has been build going from the end of the south line to the point that corresponds with the SE overworld corner (around x1800 z1800). WARNING: it's not yet fully protected like the other main lines but it is functional. Any donations of stone would be helpful for future expansions (you can drop them in the MoT chest at spawn SS station or at my chest in the MTC at the worldtree). EDIT: for those willing to help digging/building... remember that the south line is the only line that goes all the way to the overworld world border. EDIT 2: part 1 of the outher ring is done: south line --> SE corner part 2 is being dug: east line --> SE corner
  11. Krikkeee

    The Nether SS upgrade (ghast-protection and rails)

    I think that there is a ladder close to the HUB in the east or west line that should bring you there, but a proper stair from the HUB to the roof would be better idd. I will look into it.
  12. Krikkeee

    Roleplay resurection

    Don't mind it, as long as it doesn't go into "overdrive" (spamming the forum with all sorts of discussions) like the previous time. It could be a fun way to bring people a bit more together on the server when done right. Some general rules/ guidelines would greatly benefit this experience I think so please share your idea's.
  13. Krikkeee

    The Nether SS upgrade (ghast-protection and rails)

    Happy to announce that the nether SS overhaul is almost over. East line is done up until Fivetowers (about 1000 blocks from HUB) West line is done up until Pajoonks and Bleepers station (about 1100-1200 blocks from HUB) Sout line is done with up until the new (overworld) world border (about 2000 blocks from HUB), but is only roofed and railed up until the Nautilius (there where no portals beyond that point but this might have changed in the mean time) North line is done up until the start of the far north line (about 600 blocks from HUB) Next project will be the far north line, and afther that I will probably overhaul the east line's roof/walls so that it matches the design of the other main lines. All lines have rails next to the ice, the rail on your right will alway's be a direct track to the point youare looking at, this will either be the nether hub or the world border. The rail on your left will always have toggelable stops every 50 blocks. However this is only the case for the west and north line at the moment. Feel free to add accespoints, side branches... but please keep in mind that the SS itself should never be interupted and the guard rails should stay intact (only 1 block wide holes are allowed).
  14. Krikkeee

    Server Update

    From what I understand it hasn't been updated in a while but the author seems to say that it should be compatible with the latest spygot servers (1.12)
  15. Krikkeee

    The sollution to Gophers crowding issue?

    Looking back at it, it seems that the features that looked interesting (selective player hiding) are only available in the premium version of this plugin, this premium version comes at €10 which might be a bit excessive especially since I think that there might be a (semi)-vanilla solution after all. The vanilla solution: Use the scoreboard system to create 3 teams: (Admins, Minions and Guide) Add every player that isn't an admin to the Minion team give team Minions the ability to see friendly invisibles give team Admin the collision-rule: pushOwnTeam give team Minions a invisibility effect when gopher comes online if Gopher wants a Guide to show him a build, move that player from team Minions to team Guide (and remove the invisibility effect) I would recommend using a command block to automatically add all players including new ones to the minion team, but it could also be done without it (it would just take a little bit longer to do it manually) There are however some small problems whit this, but most of them have a solution: the invisibility effect doesn't hide armour -> use resourcepack with transparent armour textures the invisibility effect doesn't hide held items -> this is the big problem, since making a recoursepack that would have transparent items would make the game almost unplayable . Minions will always be able to see one another even if one of them took an invisibility potion -> make the see friendly invisibles effect only active when Gopher is online Also I think it might be interesting to tag @Gopher in here, sorry if I'm wrong. Commands:
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