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Showing content with the highest reputation since 09/11/2018 in all areas

  1. 8 points
    Tirius

    Minionland Road Project

    This post contains information about the ongoing 'road network' project in Minionland. As one of the chief instigators and 'guy who maps the thing', I wanted to provide some intel on what's going on, for all interested parties. Goal The road network aims to create an easy to travel system of roads between major builds in the overworld, to help minions travel and find their way. History The road project started with the ever industrious Z_Blackblue, as he desired to create a road between his rather remote home at FiveTowers and Spawn (roughly 8,000 blocks away). Z started at FiveTowers, and strung his road between villages until he reached the first major player build: my own Miniopoly board. I literally saw him coming over the hill building his road, and being a bit more knowledgeable about the local terrain, offered to continue the project from there towards the World Tree, the nearest major build already connected to spawn by existing roads. Naming this the Great East Road, it was the first major route we completed. After this, both Z and I built a major branch road - I completed my own 'loop' between Sucrose Shores, Boom Caverns and New Mistral, and Z strung another road between villages south of FiveTowers, which also brushed past one of our creeper farms. Little did I know - he had more planned: creating a gargantuan bridge to cross the ocean and reach Non's citadel of Astaroth to the west. What followed was a mad dash between Z and me who could reach there first - Z with his bridge, and me with a tunnel from New Mistral. Atheos got bitten by the road bug at that point, and though he proved a great one-man labor force for my tunnel, it's Z's bridge that really took the cake once it was done. Non helped by building a smaller red bridge to complete the road. Below: road intersection at Astaroth, red bridge (east of intersection) From Astaroth, more southern locals got involved, including Non, Xanthir and Ubbs, who drew the road further south to cross another ocean - crossing Xanthir's island along the way - and on to the major builds in the south. We succeeded in connecting the road to the existing local road network at Claymoria, offering access to the road net already connecting to Walkuria, Al Qaram and the Valley of the Blox, among others. Realizing this offered the potential of a Great South Road, Daalio added a bridge between his place and the shore, offering a direct route south from Crossroads, via Magasai's, to my tunnel and then further south. From then on, Atheos took on the task of building a connection in the west, which is currently ongoing. This connects to the above via Gopher's 'Desert Outpost' island, using the pre-existing walkways between the islands. All in all, the road net likely measures over 20,000 blocks length at the moment. Road design Most of the new road sections are built somewhat in accordance with local terrain, but still relatively straight for easy travel. The design itself consists of stone slabs, stone brick slabs or cobble slabs (most often 4 or 5 wide), lined with wood plank blocks on either side. The type of stone and wood differs, as do the bridges and tunnels, which are left to the builder to design. Some pre-existing roads integrated into the network retain their original style, so as not to alter the look and feel of the area. Lighting and signposting is likewise left up to the builder, but advised at intersections. Some roads offer Traveller's Rest 'inn' buildings, mostly near villages along Z's roads, as well as 'hole in the wall' emergency rest stops. At major builds, and a few noteworthy spots in between, I have also added a 'waystation' with a local area map. Below: Waystation at Ebonheart, Traveller's Rest at Avionville Map Just for fun, I've created a subway-style map of the entire road net. It's appeared a few times on Discord already, but I've also enclosed it here. Note that I never intend this to be a complete map of all the builds along the road net, as there are far too many. Rather, it's intended as a guide to find where the road can take you, and to help navigate it. If large builds are close together, only one may appear on the map. Anyone who wants to connect to the road (or try their hand at creating a whole new section) is free to do so, this is a free-for-all project with no real coordinator. Feel free to ask here if you have questions though. Road Map, september 2018 (click to see full size)
  2. 2 points
    Hmm, yeah, the guards should definitely be hostile. That's got to be a bug. The way your proposed jailbreak mod could work is that somewhere in the jail there would be an activatable ledger, just like in certain businesses, only you're not falsifying sales figures but your incarceration record. Until you are properly released after serving your time, the original bounty should stay on your head (though that has the potential for screwing up the guard AI; it probably has to be put on hold as long as you are physically in your cell), and escaping should add to that bounty, not reduce it! In fact, after escaping a few times, going to jail should no longer even be an option. But if you activate the jail ledger on your way out, as soon as you exit the jail, your bounty should be gone, since you've "served your time." The difficulty of getting to the ledger undiscovered could even be made dependent on the severity of your crime, so that maybe a guard's patrol route is shifted closer to or farther from the ledger, depending on whether you're in for pickpocketing or mass murder.
  3. 1 point
    Cryzeteur

    Leo Chapter 1 ending question

    OK I looked at the note scene.... First off... Maramal does not send assassins after anyone in the standard game. He is just a priest of Mara and marries people. Second Gopher shows getting the amulet of articulation as a reward from Brynyolf... doesn't happen it the real game. Coming to the note... as far as I know this note does not exist in the real game... so this is just a joke added by Gopher. As to the Temple bug... I watched everything and to the best of my knowledge he never actually stole the bug. This scene may suggest that he has successfully stolen the bug. But it never happened. When I saw this I thought it was just another Gopher joke. It is like his bed in the Thieves Guild... I have played with the same mods and never got a bed with partition and sheets, so I assume Gopher modded this into the game just for Leonard.
  4. 1 point
    Smartboy53

    Minionland Road Project

    I gotta say, you have done some very impressive work with your mapping. I like to keep up to date with the server, even though I don't get the chance to play as much as I used to and your maps help a lot. When I get some time, I'll have to go on foot and follow your map to check out all the things. Keep up the impressive work Server Cartographer!
  5. 1 point
    GrogStache

    Minionland Road Project

    Tirius, this is awesome. Not only is the road network a wonderful community project, this post makes me want to travel it by foot, like I would in Skyrim, bedding down when the sun sank low. Once Yggdrassil is properly outfitted and my bridges to the roadway are up, I just might have to do that... unless Brin remembers that I promised we'd build a giant glowing crab together. But either way, the wanderlust in this post is palpable!
  6. 1 point
  7. 1 point
    Cryzeteur

    Leo Chapter 1 ending question

    You are talking about SKYRIM - Special Edition #48 : Your Lack of Drama Disturbs Me! Tummy ache sweetroll? I watched the last 13 minutes, no sweet roll comment. The assassin attack had nothing to do with him getting caught trying to steal the bog in a jar from the temple... I think you watched episode SKYRIM – Special Edition #40 : Shut Up Brynjolf! and thought that was the last episode. I can give you links to the other adventures #41 - #48 if you want
  8. 1 point
  9. 1 point
  10. 1 point
    My current AT&T link comes with the place I am renting. I can't afford to add anything I pay for. There is a rumor that this situation may change, but not sure when.
  11. 1 point
  12. 1 point
  13. 1 point
    Badges

    New Mod (Skyrim SE) : Murder is bad?

    Really? I've never gone down the criminal path myself. Well, only skirted it. I've often wondered about jail breaks.
  14. 1 point
  15. 1 point
    Badges

    Patreon Summer Update (INDEX)

    Indeed it was not
  16. 1 point
  17. 1 point
    I play from the US and have since the server launched. I wonder what's causing the issue for you :/
  18. 1 point
  19. 1 point
    Cryzeteur

    Patreon Summer Update (INDEX)

    Gopher... you worry too much. It is not too much trouble to click on each video...
  20. 1 point
    Cryzeteur

    New Mod (Skyrim SE) : Murder is bad?

    My orphan thief picked the lock and was killed by the guards. The guards should be hostile. Jail breaks are very difficult. I have done it successfully in some jails. But you usually get killed.
  21. 1 point
  22. 1 point
    Just added the permalink to the PCPartPicker list to the top of the thread. A lot has changed since my initial concept of the build. I now want to try and squeeze a 1080 into the thing, and I've swapped from Intel to AMD. I'm chiefly wondering if I'm bottlenecking the 1080 too much with a Ryzen 5 2600. I could try and go up a step or so maybe? Also, do any of you fine folks know much RE overclocking a Rysen system? I hear it's pretty limited, and I might not be able to do much anyway thanks to the airflow I'll be able to achieve/not achieve. I'm also thinking of using a riser board: https://www.newegg.com/Product/Product.aspx?Item=9SIA7252WV0576&cm_re=pci_riser_card-_-9SIA7252WV0576-_-Product instead of a riser cable. I have heard all kinds of mixed things about the cables and absolutely nothing positive or negative about the 90 degree board. I think it's a server staple though, so it can't be too awful... right?
  23. 1 point
    In short yes.. as of last night.
  24. 1 point
    Badges

    skyrim do people still play the oldrim

    I love it. That's almost my first several hundred hours in Skyrim.
  25. 0 points
    I play Minecraft but cannot sign on the server because it's in Europe.
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