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Gopher's Minions

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  4. SPOILER ALERT The thing about becoming thane of Dawnstar that is not easily discovered is that you have to be a certain level to be offered the quest and even then it is not easy to get it. I hope this is not too spoilerish since we do not have the spoiler hide box any more.
  5. Starting with an apparent announcement that ESVI may be released in 2020, this should be an exciting year at E3. Any other games we should be watching? Gopher will be doing Let's Plays for Bloodlines II, ESVI, and Cyberpunk 2077. Gopher has said he may stream other games shown above. His schedule is really full.
  6. Totally understand. It is a beautiful soundtrack.
  7. So in the winter I have a bit more problems with anxiety and I found this recording on YT of the W3 sound tracks. It really helps ease my mind. It also made me crave playing the game again. So I reloaded the game.
  8. I finished my blind playthrough about ... a week after it released. I really enjoyed it, it wasn't an exeptional game, but it is a good game still. Perks however, well they suck tbh. 3 Tiers and how many are actually useful? And who's idea was it to make us walk at a bloody snail's pace? I refused to waste a damn perk point into the walk/sprint perks. A total and utter waste, they are.
  9. You are correct. Beta is not the finished game and does not contain everything that will be in the final game. Devs are very hedgy about what they will say because of this. I have seen major changes in games between Beta and Final. Normally, Beta does not contain all the quests and sometimes contains content that turns out to be so buggy that it is cut before Final. Content denial: The following is based on speculation... Stop reading if you do not like speculation... Since I started this board I have tried to verify what I could and generally what I post here is not too far off. I try to be accurate and avoid all the hype. I also post quotes and sources when I get a new published source. Still, we have now reached Beta testing and the information available is fairly accurate as to the general picture of the game. Things that are probably fairly stable are the map, game mechanics, dialogue and the main quest. These generally do not change much because it is very complicated to do so and can foul up the entire game. Still, Betas rarely contain the opening quest and some other quests as this spoils the game for the Beta testers. Beta testers can not release details on what they are seeing without violating confidentiality agreements, but things leak. The Devs themselves leak. Many leaks are inaccurate or exaggerated, but CDPR has confirmed most of the leaks anyway. Will the Final resemble the Beta? Will the Final resemble the gameplay footage CDPR has already released? It is hard to say. One of the criticisms leveled at Skyrim (BGS) was that promises made or implied in the trailers (BP) before release were not fulfilled in the Final game. That is one of the reasons why devs try to keep everything secret. When something is too buggy to implement it has to be dropped when time is running out. The Witcher 3 devs said that the DLCs were already in development when Witcher 3 was released but were too buggy to include in the initial release. At least one dev said that that was why the DLCs were free. It was always intended to include them in the initial release. I suspect that is what CDPR will do with CP. That is why I am not convinced that the gamer lounge will not be implemented -- of course it may already be in the game -- just without monetization -- or maybe that is what will monetize MP. How would you feel about playing a card game in MP that has monetization like GWENT? You could earn in-game credits for free or buy into the game. Players choice. I do know this was the original idea but do not know what the current status of the gamers lounge is. This is purely speculation at this point since the devs are silent and probably do not know themselves what will happen. I think they dropped the gaming lounge because of the monetization scandal. Most of Europe has very strict laws against in game gambling. But the devs were arguing over the games from the start so maybe they just dropped the idea because they couldn't come up with a really good game... however, one dev mentioned something about mini-games that could have been interpreted as there being mini-games in the hacking game play. Still -- no monetization in the hacking game play. BTW -- I really do not care about MP monetization and have not been following this. There is no information on this anyway. I am only concerned about single player game play.
  10. Well my problem is you are just repeating everyone else's speculation and conjecture... The game is not even out or finial finish. If you go to https://forums.cdprojektred.com It is full of speculation and what if and they may and However this may change in the future. I stop going to that web site for that exact reason everyone has their opinion and thoughts but that does not make it true. Every blogger has another what if or "look at this you know that mean that"... CDPR did screw up.. They screwed up when they announced the game and showed video clips, 6 months before release. Now everyone has plenty of time to second guess developers, dream, speculate and draw conjecture. and as far as the Monetization goes " However, CDPR's comments are directed to all monetization, not just MP. I have been told that Beta contains NO monetization, so this is probably a non issue with SP. " CDPR stated that it’s, “too early to share details” regarding monetization in Cyberpunk 2077 multiplayer. They continued that it was in the early stage and they’re continuing to experiment. The answer concludes, “You can expect that we won’t change our general policy toward deals with gamers. Expect wise monetization and always value for money.” Read more at https://www.mmorpg.com/cyberpunk-2077/news/cyberpunk-2077-multiplayer-monetization-details-too-early-to-share-1000054512#6KxT1MR2dwzyWMHp.99
  11. "Because of this, gamers should be concerned about monetization in CDPR games." ... I rewrote this sentence about six times and it still can be misread. What I meant was that all the players concerned about monetization have a point and their concerns should not be simply dismissed. I did not mean to imply that there was an active concern. That is not what I meant. Actually "The single player game itself has never been said to or suggested to have 'microtransactions'" is not correct. As I mentioned there was originally a game lounge planned where you could play mini-games and one of those games was supposed to be GWENT-like. There was originally going to be monetization in those games as in GWENT. This was probably two years ago. I mentioned this above somewhere when it was first proposed. I did start my comment saying that "CDPR never mentioned "microtransactions" per se. " I also attached the video by Madqueen which makes this point quite clearly concerning MP. Personally I am not concerned about the MP. However, CDPR's comments are directed to all monetization, not just MP. I have been told that Beta contains NO monetization, so this is probably a non issue with SP. However this game lounge may be implemented in the future. Apparently SP can be played off-line like Witcher 3. You buy the game and you own it. However this may change in the future. CDPR is apparently considering an online version. Cyberpunk 2077 is not the only Cyberpunk game they are working on. But this will not affect the April 15/16 release. Monetization requires online connections like GWENT, which is implied by MP mode. As Gopher says, people are anxious to misinterpret everything said on this subject.
  12. You should FIRST say this talk or non talk of monetization was only mentioned when asked in their stockholders meeting about the Multiplayer game (if indeed the Multiplayer game does happen). The single player game itself has never been said to or suggested to have "microtransactions".
  13. I probably should mention the "microtransactions" controversy. As stated above, CDPR never mentioned "microtransactions" per se. However, way back in development a couple of years ago they were working on something resembling microtransactions in their special area. This special area seemed to be a sort of in-game gamer lounge where terminals were set up. It was mentioned that they were thinking about something similar to GWENT where you could sort of play games and collect loot boxes and make in-game purchases. They kept saying that it would resemble the purchases in GWENT. Madqueen says that the gamer lounge was not implemented. I played GWENT without purchasing anything, but it was clear that if you wanted to advance quickly in GWENT you had to purchase the chests of cards. Because it was random, you had no control of what you purchased so it was very much gambling. I do not know why GWENT was never involved in the LOOT BOX scandal, but it probably should have been. Because of this, gamers should be concerned about monetization in CDPR games. I am not playing the Beta. If I played the Beta I would not be able to talk about the game. Gopher's new rant with Quarico discusses the multiplayer thoroughly. Basically nothing is yet fixed on MP.
  14. CDPR is beginning the promo blitz for Cyberpunk 2077. Note that they are now talking about more Witcher games. https://www.cbr.com/cyberpunk-2077-unleashes-new-instagram-filters/ CDPR is making confusing statements about many things. This may reflect how unfinished the game actually is. The dialogue is compared to Witcher 3 but it is never stated clearly how much dialogue is in game. "The texts that will not be recorded will be the same, and the words in the documentation for the game cannot be counted, but there were plenty of them." https://www.tweaktown.com/news/69051/cyberpunk-2077s-dialogues-wider-scale-compared-witcher-3/index.html The release of the map seems more like a way to keep fans satisfied waiting. A stop-gap measure. But it could be meant to be promo. The map is described as slightly smaller than Witcher 3, however it is unclear whether or not this map size includes the expansions in the Witcher 3 DLCs. The map itself is hard to evaluate as it is very -very dense. It is also difficult to tell what is above water level and what is below. https://www.videogamer.com/news/cyberpunk-2077-night-city-map-appears-on-official-art-book It is also clear that the game will be released unfinished with DLCs added later as development completes on those quests. https://www.gamesradar.com/au/cyberpunk-2077-will-be-shorter-but-more-replayable-than-the-witcher-3/ This is good news and bad news. But at least they are trying to stick to the PR department release date. Apparently their investors were getting antsy. I totally understand this because if they held up release any more there would be so many cyberpunk copycat games out there that the game would have almost no impact. The best news is that it will be definitely RPG and not shooter. It is designed for replayability. I hope that the atmosphere will be alluring so that gamers will be drawn into the world and feel so comfortable that they will want to live in the world as different characters. I suspect there will be mods released from the first month that will allow gamers to correct any mistakes CDPR makes as with the Witcher 3. I only used a half dozen mods in Witcher 3 but they made the game much more enjoyable. I am still a little worried about the atmosphere because I have not heard any background music that I could enjoy for hours without going a bit nutz. I do not think it will have a Skyrim atmosphere. This may make it only playable a couple of times through.
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